Salida 12 ene 2024 · 117 cartas · Magic: The Gathering Ver en el buscador →
113 resultados
(T: Add W or U.) As this land enters, you may pay 2 life. If you don't, it enters tapped.
Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) 1: Target creature with a +1/+1 counter on it gains flying until end of turn.
At the beginning of your upkeep, this enchantment deals 1 damage to each opponent and you gain 1 life. 5B, Sacrifice this enchantment: It deals 4 damage to target opponent and you gain 4 life.
Choose one — • Counter target noncreature spell unless its controller pays 2. • Izzet Charm deals 2 damage to target creature. • Draw two cards, then discard two cards.
This land enters tapped. T: Add U or R.
(U/R can be paid with either U or R.) 2U: Copy target instant spell you control with mana value 2 or less. You may choose new targets for the copy. 2R: Copy target sorcery spell you control with mana value 2 or less. You may choose new targets for the copy.
Flying Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays 1.
Sacrifice this creature: Destroy target enchantment.
This creature can't be blocked. When this creature enters, return a creature you control to its owner's hand.
When this creature enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Target creature gets -3/-3 until end of turn.
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Spectacle R (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Lightning Helix deals 3 damage to any target and you gain 3 life.
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
When this creature enters, return target creature card of an opponent's choice from your graveyard to your hand.
Flash (You may cast this spell any time you could cast an instant.)
When this creature dies, return it to its owner's hand.
(W/B can be paid with either W or B.) Flying Whenever this creature deals damage, you gain that much life.
Mugging deals 2 damage to target creature. That creature can't block this turn.
Flying When this card is put into your graveyard from your library, you may put it onto the battlefield.
This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.
Search your library for a basic land card or Gate card, reveal it, put it into your hand, then shuffle.
Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.