Salida 24 abr 2026 · 241 cartas · Magic: The Gathering Ver en el buscador →
216 resultados
Double strike This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."
Reach, trample Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Tap target creature. If it's your turn, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Draw a card.
Reach, haste
Vigilance Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature gets +1/+1 until end of turn.
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. Put two +1/+1 counters on up to one target creature.
Return target nonland permanent card from your graveyard to the battlefield. Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Until end of turn, creatures you control get +2/+2 and gain menace and "Whenever this creature attacks, you gain 1 life." (A creature with menace can't be blocked except by two or more creatures.)
When this creature enters, you may discard a card. If you do, draw a card. T, Exile a card from your graveyard: Add R. When you do, this creature deals 1 damage to each opponent.
This spell costs 1 less to cast if it targets an attacking creature. Target creature's owner puts it on their choice of the top or bottom of their library.
Flying, lifelink At the beginning of your second main phase, if you gained 2 or more life this turn, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Menace (This creature can't be blocked except by two or more creatures.) Repartee — Whenever you cast an instant or sorcery spell that targets a creature, put a +1/+1 counter on this creature. When this creature dies, if it had counters on it, put those counters on up to one target creature.
As an additional cost to cast this spell, discard a card. Draw two cards and create a Treasure token. (It's an artifact with "T, Sacrifice this token: Add one mana of any color.")
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Lifelink 1, Sacrifice this creature: Destroy target artifact or enchantment.
This land enters tapped unless you control two or more other lands. T: Add W or B.
Trample Whenever this creature attacks, you gain 2 life.
Flying, vigilance Each instant and sorcery spell you cast has casualty 1. (As you cast that spell, you may sacrifice a creature with power 1 or greater. When you do, copy the spell and you may choose new targets for the copy.)
Flash Flying, vigilance This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
T: Add C. 3, T: Target creature becomes prepared. (Only creatures with prepare spells can become prepared.)
Converge — Create two 0/0 green and blue Fractal creature tokens. Put X +1/+1 counters on each of them and you gain X life, where X is the number of colors of mana spent to cast this spell.
Flying When this creature enters, each opponent loses 2 life and you gain 2 life.
Repartee — Whenever you cast an instant or sorcery spell that targets a creature, this creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you draw a card and lose 1 life.