Salida 23 abr 2021 · 116 cartas · Magic: The Gathering Ver en el buscador →
116 resultados
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
When this enchantment enters, learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) Whenever you attack, put a +1/+1 counter on target attacking creature and untap it.
Flying 5B: Target opponent loses 2 life and you gain 2 life.
Deathtouch This creature enters with two +1/+1 counters on it. When this creature dies, put its counters on target creature you control.
Target creature has base power and toughness 4/4 until end of turn.
Whenever one or more cards are put into exile during your turn, put a +1/+1 counter on this creature. This ability triggers only once each turn.
(U/R can be paid with either U or R.) When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
T: Add C. 2, T: Look at the top card of your library. If it's an instant or sorcery card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard. Activate only if you have exactly zero or seven cards in hand.
Vigilance Whenever this creature attacks, it gains flying until end of turn if you control a creature with flying. The same is true for first strike, double strike, deathtouch, indestructible, lifelink, menace, and trample.
Haste T, Exile an instant or sorcery card from your graveyard: Put a +1/+1 counter on this creature.
Ward 2 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2.) When this creature enters, exile an instant or sorcery card from your graveyard. Put a number of +1/+1 counters on this creature equal to half that card's mana value, rounded up.
Choose one — • Target player sacrifices a creature or planeswalker of their choice. • Create a 2/1 white and black Inkling creature token with flying.
Menace (This creature can't be blocked except by two or more creatures.) 2B, Exile this card from your graveyard: You draw a card and you lose 1 life.
Exile target monocolored permanent.
You may pay 3G rather than pay this spell's mana cost. Search your library for up to four basic land cards and reveal them. Put one of them onto the battlefield tapped under an opponent's control if the 3G cost was paid. Put two of them onto the battlefield tapped under your control and the rest into your hand. Then shuffle.
As long as you control eight or more lands, this creature gets +1/+0 and can't be blocked.
This land enters tapped. T: Add B or G. 4, T: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
1, T: You may put a land card from your hand onto the battlefield tapped. 4, T: Draw a card. If you control eight or more lands, draw two cards instead.