Salida 8 jun 2018 · 10 cartas · Magic: The Gathering Ver en el buscador →
10 resultados
Flying, first strike
Blaze deals X damage to any target.
Cowards can't block Warriors. R: Target creature becomes a Coward until end of turn. 2R: Target creature becomes a Warrior until end of turn.
T, Sacrifice a creature: Put a charge counter on this artifact. 1, Sacrifice this artifact: Draw a card for each charge counter on this artifact.
Whenever another Warrior your team controls enters, put a +1/+1 counter on this creature.
When this creature enters, gain control of target creature an opponent controls with power 2 or less until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and T this turn.)
Enchant creature Enchanted creature gets +2/+2, has flying, and is a Demon in addition to its other types. When this Aura enters, all non-Demon creatures get -2/-2 until end of turn.
Whenever an opponent draws a card, you may pay 1. If you do, draw a card.
This land enters tapped unless you have two or more opponents. T: Add W or U.
This land enters tapped unless you have two or more opponents. T: Add R or G.